- Create a image object (BufferedImage)
- Draw something to the image. (Using Graphics2D API)
- Write the image object to a jpeg file (Using ImageIO api)
The following sample will create a 200x200 image. Draw a diagonal and a circle on it. Then write the image to the file "macteki.jpg"
/******************************************************************************
* File : JpegWriter.java
* Author : http://java.macteki.com/
* Description :
* Draw a simple image and write it to a jpeg file (macteki.jpg).
* Tested with : JDK 1.6
******************************************************************************/
import java.awt.image.BufferedImage;
class JpegWriter
{
public static void main(String[] args) throws Exception
{
// create a 200x200 image
int width=200, height=200;
BufferedImage image= new BufferedImage(width, height, BufferedImage.TYPE_INT_RGB);
// draw something to the image
java.awt.Graphics graphics=image.getGraphics();
// create a Graphics2D object for drawing shape
java.awt.Graphics2D gr=(java.awt.Graphics2D) graphics;
gr.setStroke(new java.awt.BasicStroke(5)); // set pen width to 5 pixels
gr.setColor(new java.awt.Color(255,0,0)); // set Color to RED
gr.drawLine(0,0,width,height); // draw diagonal
gr.drawArc(0,0,width,height,0,360); // draw circle
// write the image to a Jpeg File
javax.imageio.ImageIO.write(image, "JPEG", new java.io.File("macteki.jpg"));
}
}
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